![]() You should get to four slots before you slow down on Attunement, then slow down again when you reach nine slots. From there, it continues to increase, going from four points per slot all the way up to nearly 20 points per slot. This attribute determines the amount of spell slots or attunement slots you can equip. From that point, every three points gives you an additional slot until you hit 16 Attunement. You can’t attune any spells until you have an Attunement stat of at least 10. A stronger form of Soul Spear, this spell shoots forward in a relatively quick cast, doing massive damage to any enemies caught in its path. Received by trading the Old Paledrake Soul and 10,000 souls with Straid of Olaphis. Crystal Soul Spear is a sorcery in Dark Souls II. ![]() You have to put a lot of points into Attunement to increase the number of slots for spells. For other uses, see Soul Spear (disambiguation). This is mainly for casting classes, as it determines the number of spells you can attune and increases casting speed. Leveling attunement to 43 yields 2 casts each of the spells with 1-3 casts and 6 casts of the spells with 4-8 casts. Adaptability also increases poison resistance, which is very helpful during certain parts of the game.Īttunement Beneficial Classes: Cleric, Sorcerer ![]() This has an impact on how quickly you raise your shield, how fast you can use healing items and how effective your roll is (the higher your Adaptability the more invincibility frames you have when rolling). Adaptability is important when it comes to increasing your agility.
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